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Case study

Super Punch-Out!!: a USA SNES disassembly

Super Punch-Out!! is a disassembly of the USA SNES game, organized as assembly source with ROM maps and extraction scripts. It uses the author's SNES ROM framework and requires a clean, headerless user ROM for asset extraction.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
5
Last commit
2023-02-10
Language
Assembly
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A clean, headerless USA ROM is required to extract assets.
  • Prerequisites: The project uses version 1.3.0 of the author's SNES ROM framework.
  • License: GPL-3.0.

Cite

BibTeX

@misc{super-punch-out-disassembly-case,
  title = {{Super Punch-Out!!: a USA SNES disassembly}},
  howpublished = {\url{https://github.com/Yoshifanatic1/Super-Punch-Out-Disassembly}},
  url = {https://github.com/Yoshifanatic1/Super-Punch-Out-Disassembly},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/super-punch-out-disassembly-case/}}
}

Plain text

Super Punch-Out!!: a USA SNES disassembly. https://github.com/Yoshifanatic1/Super-Punch-Out-Disassembly (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/super-punch-out-disassembly-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. readme.md GitHub · Yoshifanatic1/Super-Punch-Out-Disassembly · Revision 3a1bd91

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