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Case study

Blitz_MasterVer22-Decomp: a Splatoon 2 version 3.1.0 decompilation

Blitz_MasterVer22-Decomp reconstructs code from Splatoon 2 version 3.1.0 for Nintendo Switch. Its setup reads the user's main NSO executable, prepares a Clang 4.0.1 build and offers a difference checker for the decompiled code.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
6
Last commit
2023-09-13
Language
C++

GitHub data as of 2026-11-09

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Requirements & limits

  • The original Splatoon 2 version 3.1.0 main NSO executable is required.
  • The documented build requires Python 3.6 or newer, Ninja, CMake 3.13 or newer, Rust and listed Python modules.
  • No licence file in the repository.

Cite

BibTeX

@misc{splatoon-2-310-decomp-case,
  title = {{Blitz\_MasterVer22-Decomp: a Splatoon 2 version 3.1.0 decompilation}},
  howpublished = {\url{https://github.com/YoshiCrystal9/Blitz_MasterVer22-Decomp}},
  url = {https://github.com/YoshiCrystal9/Blitz_MasterVer22-Decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/splatoon-2-310-decomp-case/}}
}

Plain text

Blitz_MasterVer22-Decomp: a Splatoon 2 version 3.1.0 decompilation. https://github.com/YoshiCrystal9/Blitz_MasterVer22-Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/splatoon-2-310-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · YoshiCrystal9/Blitz_MasterVer22-Decomp · Revision 6e6f8eb

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