Case study
Blitz_MasterVer22-Decomp: a Splatoon 2 version 3.1.0 decompilation
Blitz_MasterVer22-Decomp reconstructs code from Splatoon 2 version 3.1.0 for Nintendo Switch. Its setup reads the user's main NSO executable, prepares a Clang 4.0.1 build and offers a difference checker for the decompiled code.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 6
- Last commit
- 2023-09-13
- Language
- C++
GitHub data as of 2026-11-09
Requirements & limits
- The original Splatoon 2 version 3.1.0 main NSO executable is required.
- The documented build requires Python 3.6 or newer, Ninja, CMake 3.13 or newer, Rust and listed Python modules.
- No licence file in the repository.
Cite
BibTeX
@misc{splatoon-2-310-decomp-case,
title = {{Blitz\_MasterVer22-Decomp: a Splatoon 2 version 3.1.0 decompilation}},
howpublished = {\url{https://github.com/YoshiCrystal9/Blitz_MasterVer22-Decomp}},
url = {https://github.com/YoshiCrystal9/Blitz_MasterVer22-Decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/splatoon-2-310-decomp-case/}}
}Plain text
Blitz_MasterVer22-Decomp: a Splatoon 2 version 3.1.0 decompilation. https://github.com/YoshiCrystal9/Blitz_MasterVer22-Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/splatoon-2-310-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · YoshiCrystal9/Blitz_MasterVer22-Decomp · Revision 6e6f8eb
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