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Case study

Space Invaders 8080 Static Recompiler: an arcade ROM to C++ translation

Space Invaders 8080 Static Recompiler translates the 1978 arcade game's Intel 8080 ROM into generated C++ before execution. Its lifter uses a linear sweep and branch-target discovery, while an SDL3 runner models I/O ports, a shift register, video output and timed interrupts. The four original ROM files are supplied by the user.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
1
Last commit
2026-02-18
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The user must supply the four Space Invaders ROM files under Data/.
  • Prerequisites: Building requires a C++11-capable compiler and SDL3 development libraries.
  • Limits: The author describes an interpreter fallback for computed PCHL jumps.
  • License: MIT license.

Cite

BibTeX

@misc{space-invaders-8080-recomp-case,
  title = {{Space Invaders 8080 Static Recompiler: an arcade ROM to C++ translation}},
  howpublished = {\url{https://github.com/ArnoKalavent/Space-Invaders-Decomp}},
  url = {https://github.com/ArnoKalavent/Space-Invaders-Decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/space-invaders-8080-recomp-case/}}
}

Plain text

Space Invaders 8080 Static Recompiler: an arcade ROM to C++ translation. https://github.com/ArnoKalavent/Space-Invaders-Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/space-invaders-8080-recomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ArnoKalavent/Space-Invaders-Decomp · Revision 3b40f2a

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