{
  "added_at": "2026-11-09",
  "category": "reconstruction-cases",
  "class": "game",
  "description_en": "Space Invaders 8080 Static Recompiler translates the 1978 arcade game's Intel 8080 ROM into generated C++ before execution. Its lifter uses a linear sweep and branch-target discovery, while an SDL3 runner models I/O ports, a shift register, video output and timed interrupts. The four original ROM files are supplied by the user.",
  "description_zh": "Space Invaders 8080 Static Recompiler 在运行前将 1978 年街机游戏的 Intel 8080 ROM 转换为生成的 C++。提升器使用线性扫描和分支目标发现；SDL3 运行程序模拟 I/O 端口、移位寄存器、视频输出和定时中断。四个原版 ROM 文件由用户提供。",
  "entry_url": "https://awesomerea.org/resources/space-invaders-8080-recomp-case/",
  "entry_url_zh": "https://awesomerea.org/zh/resources/space-invaders-8080-recomp-case/",
  "evidence_class": 2,
  "evidence_status": "observed",
  "evidence_url": "https://github.com/ArnoKalavent/Space-Invaders-Decomp/blob/3b40f2ade4d0d11e28bd68741bf8e55404a6d337/README.md",
  "group": "cases",
  "id": "space-invaders-8080-recomp-case",
  "json_url": "https://awesomerea.org/resources/space-invaders-8080-recomp-case/record.json",
  "kind": "case-study",
  "markdown_url": "https://awesomerea.org/resources/space-invaders-8080-recomp-case/index.md",
  "markdown_url_zh": "https://awesomerea.org/zh/resources/space-invaders-8080-recomp-case/index.md",
  "name": "Space Invaders 8080 Static Recompiler: an arcade ROM to C++ translation",
  "name_zh": "Space Invaders 8080 Static Recompiler：街机 ROM 到 C++ 的静态重编译",
  "reconstruction_method": "static-recompilation",
  "record_type": "resource",
  "relationship": "independent-reconstruction",
  "requirement_facets": [
    "prerequisites",
    "prerequisites",
    "limits",
    "license"
  ],
  "requirements": [
    "The user must supply the four Space Invaders ROM files under Data/.",
    "Building requires a C++11-capable compiler and SDL3 development libraries.",
    "The author describes an interpreter fallback for computed PCHL jumps.",
    "MIT license."
  ],
  "requirements_zh": [
    "用户需在 Data/ 目录提供四个《Space Invaders》ROM 文件。",
    "构建需要支持 C++11 的编译器和 SDL3 开发库。",
    "作者说明计算式 PCHL 跳转使用解释器回退路径。",
    "采用 MIT 许可证。"
  ],
  "scope": "unknown",
  "targets": [
    "game"
  ],
  "url": "https://github.com/ArnoKalavent/Space-Invaders-Decomp",
  "verification": "source-reviewed",
  "verified_at": "2026-11-06"
}
