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Case study

SpeedBreaker: Carbon — statically recompiling Need for Speed: Carbon

SpeedBreaker: Carbon is a static recompilation of the Xbox 360 version of Need for Speed: Carbon (2006). The only supported disc is the USA Collector's Edition. Packages cover SteamOS, Linux, Mac, and a Windows beta. An experimental iPhone and iPad build is also described.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
56
Last commit
2026-11-08
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Demo screenshot from the project's public documentation
Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The player supplies a full ISO, a trimmed XISO, or an extracted folder of that disc. No title update is required. The standard edition and other regions are rejected.
  • License: GPL-3.0-or-later.

Cite

BibTeX

@misc{speedbreaker-carbon,
  title = {{SpeedBreaker: Carbon — statically recompiling Need for Speed: Carbon}},
  howpublished = {\url{https://github.com/SpeedBreakerProject/speedbreaker-carbon}},
  url = {https://github.com/SpeedBreakerProject/speedbreaker-carbon},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/speedbreaker-carbon/}}
}

Plain text

SpeedBreaker: Carbon — statically recompiling Need for Speed: Carbon. https://github.com/SpeedBreakerProject/speedbreaker-carbon (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/speedbreaker-carbon/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · SpeedBreakerProject/speedbreaker-carbon · Revision f3b6b65

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