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Case study

SpaceRanger: a Toy Story 2 Nintendo 64 static recompilation

SpaceRanger statically recompiles the USA Nintendo 64 release of Toy Story 2: Buzz Lightyear to the Rescue into a Windows port rendered by RT64. Its configuration and runtime adapters handle the game's overlays and generate translated code from the user's ROM during the build.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
23
Last commit
2026-10-12
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Windows 10 or 11 x64, a Direct3D 12 or Vulkan GPU, and a personal USA game ROM are required.
  • Prerequisites: Building requires Visual Studio 2022, CMake 3.20 or newer, Git and Python 3.11 or newer.
  • Limits: The release is an early prerelease with listed graphics and sound issues.
  • License: GPL-3.0.

Cite

BibTeX

@misc{spaceranger-toy-story-2-case,
  title = {{SpaceRanger: a Toy Story 2 Nintendo 64 static recompilation}},
  howpublished = {\url{https://github.com/woodys-workshop/SpaceRanger}},
  url = {https://github.com/woodys-workshop/SpaceRanger},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/spaceranger-toy-story-2-case/}}
}

Plain text

SpaceRanger: a Toy Story 2 Nintendo 64 static recompilation. https://github.com/woodys-workshop/SpaceRanger (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/spaceranger-toy-story-2-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · woodys-workshop/SpaceRanger · Revision 40461c5
  2. docs/BUILDING.md GitHub · woodys-workshop/SpaceRanger · Revision 40461c5

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