Case study
SF2RE: reconstructing Shining Force II disassembly in IDA
SF2RE records Shining Force II reverse-engineering work as IDA Pro IDC scripts rather than a checked-in ROM image. The scripts initialize and annotate an IDA database from the USA ROM, parse game structures and export a split disassembly to SF2DISASM, where a vanilla build can be checked for bit-perfect output.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 31
- Last commit
- 2025-07-27
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A Shining Force II USA ROM, IDA Pro and the SF2DISASM project for building exported assembly.
- License: No licence file in the repository.
Cite
BibTeX
@misc{sf2re-case,
title = {{SF2RE: reconstructing Shining Force II disassembly in IDA}},
howpublished = {\url{https://github.com/ShiningForceCentral/SF2RE}},
url = {https://github.com/ShiningForceCentral/SF2RE},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/sf2re-case/}}
}Plain text
SF2RE: reconstructing Shining Force II disassembly in IDA. https://github.com/ShiningForceCentral/SF2RE (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sf2re-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · ShiningForceCentral/SF2RE · Revision c98c986
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