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Case study

Shining Force CD: a reassemblable game disassembly

SFCDDISASM provides an assembly disassembly of Shining Force CD for documenting and editing the game. Its scripts split a user-supplied US ISO into data chunks and combine them with the assembly; the author reports that the rebuilt ISO matches the original bit for bit. Some disassembly formatting remains unfinished.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
16
Last commit
2015-09-01
Language
Assembly

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Provide the original US ISO with 2048-byte sectors.
  • Prerequisites: Use the included split and build scripts; modifying code requires 68k assembly knowledge.
  • Limits: The disassembly is incomplete in parts and may need formatting work before safe modification.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{sfcd-disasm-case,
  title = {{Shining Force CD: a reassemblable game disassembly}},
  howpublished = {\url{https://github.com/ShiningForceCentral/SFCDDISASM}},
  url = {https://github.com/ShiningForceCentral/SFCDDISASM},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/sfcd-disasm-case/}}
}

Plain text

Shining Force CD: a reassemblable game disassembly. https://github.com/ShiningForceCentral/SFCDDISASM (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/sfcd-disasm-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ShiningForceCentral/SFCDDISASM · Revision a382057

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