Case study
Shin Megami Tensei III: Nocturne: matching PS2 decompilation
Shin Megami Tensei III: Nocturne reconstructs readable C source for the US PlayStation 2 release and checks the linked executable against the retail SHA-1. Its build also assembles annotated VU microcode and retains assembly for unfinished functions. The author reports that a dated snapshot recovered 66.32% of game-code bytes from C.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 6
- Last commit
- 2026-11-10
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Linux x86-64 or WSL2 with i386 program support; Python 3.10+, ninja, cpp, and git.
- Prerequisites: Own copy of the US game disc image or its SLUS_209.11 executable.
- Limits: Decompilation remains incomplete; unfinished functions use assembly fallbacks.
- License: No licence file in the repository.
Cite
BibTeX
@misc{smt3-nocturne-decomp-case,
title = {{Shin Megami Tensei III: Nocturne: matching PS2 decompilation}},
howpublished = {\url{https://github.com/Megami-Decomps/smt3-decomp}},
url = {https://github.com/Megami-Decomps/smt3-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/smt3-nocturne-decomp-case/}}
}Plain text
Shin Megami Tensei III: Nocturne: matching PS2 decompilation. https://github.com/Megami-Decomps/smt3-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/smt3-nocturne-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Megami-Decomps/smt3-decomp · Revision ab69a6f
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