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Case study

Shadow of the Colossus: matching decompilation of the PS2 release

Shadow of the Colossus reconstructs functions from the NTSC-U PlayStation 2 game in C and checks rebuilt machine code against a user-provided original. Its build workflow compares output byte for byte, while function files and shared headers hold the recovered code and types. The author reports that 582 of 1,043 functions match exactly.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
0
Last commit
2026-10-17
Language
C
Status
Archived

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Provide your own NTSC-U PlayStation 2 game copy as baserom.bin.
  • Prerequisites: The build requires decomp.wtf for the period compiler and assembler.
  • Limits: The author reports 582 of 1,043 functions matched byte for byte; reconstruction remains partial.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{shadow-of-the-colossus-decomp-case,
  title = {{Shadow of the Colossus: matching decompilation of the PS2 release}},
  howpublished = {\url{https://github.com/NathanFahey23/Shadow-of-the-Colossus-Decomp}},
  url = {https://github.com/NathanFahey23/Shadow-of-the-Colossus-Decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/shadow-of-the-colossus-decomp-case/}}
}

Plain text

Shadow of the Colossus: matching decompilation of the PS2 release. https://github.com/NathanFahey23/Shadow-of-the-Colossus-Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/shadow-of-the-colossus-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · NathanFahey23/Shadow-of-the-Colossus-Decomp · Revision 1c4a0fa

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