Case study
Shadow of the Colossus: matching decompilation of the PS2 release
Shadow of the Colossus reconstructs functions from the NTSC-U PlayStation 2 game in C and checks rebuilt machine code against a user-provided original. Its build workflow compares output byte for byte, while function files and shared headers hold the recovered code and types. The author reports that 582 of 1,043 functions match exactly.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 0
- Last commit
- 2026-10-17
- Language
- C
- Status
- Archived
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: Provide your own NTSC-U PlayStation 2 game copy as baserom.bin.
- Prerequisites: The build requires decomp.wtf for the period compiler and assembler.
- Limits: The author reports 582 of 1,043 functions matched byte for byte; reconstruction remains partial.
- License: No licence file in the repository.
Cite
BibTeX
@misc{shadow-of-the-colossus-decomp-case,
title = {{Shadow of the Colossus: matching decompilation of the PS2 release}},
howpublished = {\url{https://github.com/NathanFahey23/Shadow-of-the-Colossus-Decomp}},
url = {https://github.com/NathanFahey23/Shadow-of-the-Colossus-Decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/shadow-of-the-colossus-decomp-case/}}
}Plain text
Shadow of the Colossus: matching decompilation of the PS2 release. https://github.com/NathanFahey23/Shadow-of-the-Colossus-Decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/shadow-of-the-colossus-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · NathanFahey23/Shadow-of-the-Colossus-Decomp · Revision 1c4a0fa
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