Case study
Shaun Palmer's Pro Snowboarder: a PS2 decompilation and format study
SPPS reconstructs Shaun Palmer's Pro Snowboarder for PlayStation 2 as C source and rebuilds game executables with splat and a matching-function workflow. Its notes document release hashes and the game's DATA.DAT asset archive, including sector-based entry offsets and sizes.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 9
- Last commit
- 2026-10-12
- Language
- C
GitHub data as of 2026-11-10
Evidence
- Observed
- Code and documentation observed; no download method or demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A SPPS SLUS_201.99 or SLPM_651.98 ELF binary is required.
- Prerequisites: Linux or WSL, Python 3, 7Zip and the project build dependencies are required.
- License: No licence file in the repository.
Cite
BibTeX
@misc{shaun-palmers-pro-snowboarder-decomp-case,
title = {{Shaun Palmer's Pro Snowboarder: a PS2 decompilation and format study}},
howpublished = {\url{https://github.com/Daniel-McCarthy/SPPS}},
url = {https://github.com/Daniel-McCarthy/SPPS},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/shaun-palmers-pro-snowboarder-decomp-case/}}
}Plain text
Shaun Palmer's Pro Snowboarder: a PS2 decompilation and format study. https://github.com/Daniel-McCarthy/SPPS (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/shaun-palmers-pro-snowboarder-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · Daniel-McCarthy/SPPS · Revision 3b483cf
- docs/formats/DAT.md GitHub · Daniel-McCarthy/SPPS · Revision 3b483cf
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