Case study
San Francisco Rush 2049: Recompiled — an N64 static recompilation
San Francisco Rush 2049: Recompiled translates the Nintendo 64 game's MIPS code to C with N64Recomp and runs it through N64ModernRuntime and RT64. The port adds game-specific patches for rendering, controls, audio and saves, and provides Windows and browser builds that load a player's ROM. The author reports playable Windows races and browser play in Chrome.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 18
- Last commit
- 2026-11-09
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: A personal San Francisco Rush 2049 N64 ROM is required.
- Scope: Windows is the played desktop platform; browser play is documented for Chrome and Edge.
- Testing evidence: Linux has only reached the title screen and first attract race in the described test.
- License: GPL-3.0 License.
Cite
BibTeX
@misc{san-francisco-rush-2049-recompiled-case,
title = {{San Francisco Rush 2049: Recompiled — an N64 static recompilation}},
howpublished = {\url{https://github.com/n64hub/rush-2049-recomp}},
url = {https://github.com/n64hub/rush-2049-recomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/san-francisco-rush-2049-recompiled-case/}}
}Plain text
San Francisco Rush 2049: Recompiled — an N64 static recompilation. https://github.com/n64hub/rush-2049-recomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/san-francisco-rush-2049-recompiled-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · n64hub/rush-2049-recomp · Revision a938c73
- runtime-patches/README.md GitHub · n64hub/rush-2049-recomp · Revision a938c73
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