Case study
Scooby-Doo Refrightened: recompiling Night of 100 Frights for Windows
This recompiles Scooby-Doo! Night of 100 Frights for the GameCube, 2002, into a Windows program with WiiCompiled. The supported disc is USA version 1.01, product code GIHE78, revision 1, as ISO, GCM, or CISO. The README lists resolutions up to 4K, widescreen or 4:3, 30 or 60 fps, MSAA, and HDR.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 36
- Last commit
- 2026-11-07
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Download and demo observed; the case covers part of the target software.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- Windows 10 or 11, 64-bit. Unzip the release and choose the disc in Scooby-Doo Refrightened.exe. A source build needs Python 3 and Git, then tools/build-launcher.ps1, tools/build-no100f.ps1, and tools/package-scooby.ps1.
- License: GPL-3.0. Bundled components keep their own licenses.
Cite
BibTeX
@misc{scooby-doo-refrightened,
title = {{Scooby-Doo Refrightened: recompiling Night of 100 Frights for Windows}},
howpublished = {\url{https://github.com/josiahg2502-glitch/Scooby-Doo-Refrightened}},
url = {https://github.com/josiahg2502-glitch/Scooby-Doo-Refrightened},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/scooby-doo-refrightened/}}
}Plain text
Scooby-Doo Refrightened: recompiling Night of 100 Frights for Windows. https://github.com/josiahg2502-glitch/Scooby-Doo-Refrightened (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/scooby-doo-refrightened/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · josiahg2502-glitch/Scooby-Doo-Refrightened · Revision e600261
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