# San Francisco Rush 2049: Recompiled — an N64 static recompilation

> San Francisco Rush 2049: Recompiled translates the Nintendo 64 game's MIPS code to C with N64Recomp and runs it through N64ModernRuntime and RT64. The port adds game-specific patches for rendering, controls, audio and saves, and provides Windows and browser builds that load a player's ROM. The author reports playable Windows races and browser play in Chrome.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/n64hub/rush-2049-recomp>
- Primary source: <https://github.com/n64hub/rush-2049-recomp/blob/a938c73d7beb30fda5f3b5cc98f2a8e07a47a6bf/README.md>
- Catalog page: <https://awesomerea.org/resources/san-francisco-rush-2049-recompiled-case/>
- Record JSON: <https://awesomerea.org/resources/san-francisco-rush-2049-recompiled-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/san-francisco-rush-2049-recompiled-case/index.md)

## Requirements & limits

- **Prerequisites:** A personal San Francisco Rush 2049 N64 ROM is required.
- **Scope:** Windows is the played desktop platform; browser play is documented for Chrome and Edge.
- **Testing evidence:** Linux has only reached the title screen and first attract race in the described test.
- **License:** GPL-3.0 License.

## Primary sources

1. <https://github.com/n64hub/rush-2049-recomp/blob/a938c73d7beb30fda5f3b5cc98f2a8e07a47a6bf/README.md>
2. <https://github.com/n64hub/rush-2049-recomp/blob/a938c73d7beb30fda5f3b5cc98f2a8e07a47a6bf/runtime-patches/README.md>

## More in Games

- [San Francisco Rush — Recompiled: an N64 static recompilation](https://awesomerea.org/resources/san-francisco-rush-recompiled-case/index.md) · Case study
- [San Recompiled: statically recompiling Grand Theft Auto V for Xbox 360](https://awesomerea.org/resources/san-recomp/index.md) · Case study
- [Savage Wind Recomp: statically recompiling The Legend of Zelda: Breath of the Wild](https://awesomerea.org/resources/savagewindrecomp/index.md) · Case study
- [Scooby-Doo Refrightened: recompiling Night of 100 Frights for Windows](https://awesomerea.org/resources/scooby-doo-refrightened/index.md) · Case study
- [Scooby-Doo: Re-Masked: a static recompilation of Scooby-Doo! Unmasked](https://awesomerea.org/resources/scooby-doo-re-masked-case/index.md) · Case study
- [SD Gundam: Dimension War Recompiled: a Virtual Boy static recompilation](https://awesomerea.org/resources/sd-gundam-dimension-war-recompiled-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
