Case study
reWoodpecker: a PSP reconstruction of Woody Woodpecker
reWoodpecker rebuilds Woody Woodpecker: Escape from Buzz Buzzard Park for PSP with a C++ engine and a Qt converter for the user's PS2 disc. The runtime loads levels, handles collision and gameplay, executes EKO scripts and renders through the PSP GU.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 5
- Last commit
- 2026-10-27
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- Prerequisites: The user's PS2 USA release SLUS-20341 as BIN and CUE is required.
- Prerequisites: PSPSDK and its C++ toolchain build the PSP engine; the desktop converter requires Qt Widgets.
- Limits: The beta has variable rendering and performance; background music is experimental.
- License: GPL-3.0-or-later license.
Cite
BibTeX
@misc{rewoodpecker-case,
title = {{reWoodpecker: a PSP reconstruction of Woody Woodpecker}},
howpublished = {\url{https://github.com/wendersondiazx/reWoodpecker}},
url = {https://github.com/wendersondiazx/reWoodpecker},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/rewoodpecker-case/}}
}Plain text
reWoodpecker: a PSP reconstruction of Woody Woodpecker. https://github.com/wendersondiazx/reWoodpecker (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/rewoodpecker-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · wendersondiazx/reWoodpecker · Revision 45b7a81
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