Case study
Mario Party 7: a work-in-progress GameCube decompilation
Mario Party 7 is an early decompilation of the USA Rev 0 GameCube release GP7E01. The repository contains split and symbol maps plus a small amount of reconstructed C, and its build uses the player's disc image with Python and Ninja. The README describes object comparisons through objdiff.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 33
- Last commit
- 2026-06-03
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: A user-owned Mario Party 7 GP7E01 disc image is required.
- Prerequisites: Python and Ninja are required for the documented build.
- Limits: The project describes the decompilation as a work in progress.
- License: CC0-1.0 license.
Cite
BibTeX
@misc{mario-party-7-decomp-case,
title = {{Mario Party 7: a work-in-progress GameCube decompilation}},
howpublished = {\url{https://github.com/mariopartyrd/marioparty7}},
url = {https://github.com/mariopartyrd/marioparty7},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/mario-party-7-decomp-case/}}
}Plain text
Mario Party 7: a work-in-progress GameCube decompilation. https://github.com/mariopartyrd/marioparty7 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/mario-party-7-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
More in Games
- Mario Sports Mix: an early Wii decompilation · Case study
- Mario Superstar Baseball: work-in-progress GameCube decompilation · Case study
- Mask 3: Venom: a partial ZX Spectrum disassembly · Case study
- Mega Man 1 Disassembly: buildable US and Japanese assembly · Case study
- METAL GEAR SOLID: THE TWIN SNAKES: a partial decompilation · Case study
- Metroid Dread: a hand decompilation in progress · Case study