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Case study

Powerslide Remake: rebuilding the arcade racer on original game data

Powerslide Remake reconstructs the arcade racer's main features in a cross-platform C++ application built on Ogre. It reads the original game's data.pf, gameshell.pf and store.pf archives and provides racing, AI and multiplayer features. Builds target Windows, Linux and Android.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
9
Last commit
2026-08-15
Language
C++
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: The original game's data.pf, gameshell.pf and store.pf archives are required.
  • Prerequisites: Building requires CMake, a C++03 compiler and Ogre 1.9.0; OpenAL is required when audio support is enabled.
  • Limits: Integrated graphics are unsupported on PC according to the author.
  • License: MIT License.

Cite

BibTeX

@misc{powerslide-remake-case,
  title = {{Powerslide Remake: rebuilding the arcade racer on original game data}},
  howpublished = {\url{https://github.com/dm999/powerslideremake}},
  url = {https://github.com/dm999/powerslideremake},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/powerslide-remake-case/}}
}

Plain text

Powerslide Remake: rebuilding the arcade racer on original game data. https://github.com/dm999/powerslideremake (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/powerslide-remake-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. readme.md GitHub · dm999/powerslideremake · Revision 377ade4
  2. LICENSE GitHub · dm999/powerslideremake · Revision 377ade4

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