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Case study

Project ANISE: an AI5V and SILV scripting engine interpreter

Project ANISE is a C++ interpreter for Japanese adventure games built on the AI5V or SILV scripting engines. Its source includes script operations, graphics, sound and input components. The project was developed on Windows with SDL, and the author reports compiling and running it on Linux.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
16
Last commit
2022-04-24
Language
C++

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Building requires SDL 1.2.0 or newer, automake 1.6 or newer, and autoconf 2.53 or newer.

Cite

BibTeX

@misc{project-anise-ai5v-case,
  title = {{Project ANISE: an AI5V and SILV scripting engine interpreter}},
  howpublished = {\url{https://github.com/tomyun/anise}},
  url = {https://github.com/tomyun/anise},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/project-anise-ai5v-case/}}
}

Plain text

Project ANISE: an AI5V and SILV scripting engine interpreter. https://github.com/tomyun/anise (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/project-anise-ai5v-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. anise/README GitHub · tomyun/anise · Revision 6d37be0
  2. anise/INSTALL GitHub · tomyun/anise · Revision 6d37be0

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