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Case study

PvZ-Portable: a reimplementation of Plants vs. Zombies GOTY

Cross-platform reimplementation of Plants vs. Zombies: Game of the Year Edition. The README says the code is a manual reimplementation from community research, . It names Linux, Windows, macOS, Android, iOS, WebAssembly, and Switch, using OpenGL ES 2.0 and SDL, with a browser build that still needs the player's game data.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
885
Last commit
2026-11-10
Language
C++
License (GitHub)
LGPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • The repository does not contain copyrighted game assets. The README says the player must supply main.pak and the properties directory from a legally purchased GOTY copy.
  • LGPL-3.0-or-later. The README says LICENSE is the LGPL-3.0 text and COPYING is the GPL-3.0 text it references.

Cite

BibTeX

@misc{pvz-portable,
  title = {{PvZ-Portable: a reimplementation of Plants vs. Zombies GOTY}},
  howpublished = {\url{https://github.com/wszqkzqk/PvZ-Portable}},
  url = {https://github.com/wszqkzqk/PvZ-Portable},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/pvz-portable/}}
}

Plain text

PvZ-Portable: a reimplementation of Plants vs. Zombies GOTY. https://github.com/wszqkzqk/PvZ-Portable (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/pvz-portable/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · wszqkzqk/PvZ-Portable · Revision 2510223

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