Case study
Pipe Dreams 3D: an early PlayStation decompilation
Begins a C decompilation of the PlayStation game Pipe Dreams 3D, with source files, a splat configuration, symbols, and a MIPS cross-build Makefile. Users place their own BIN/CUE game image in the GAME directory; a full build guide remains pending.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 1
- Last commit
- 2026-01-05
- Language
- C
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: A Pipe Dreams 3D BIN/CUE game image is required in GAME/.
- Prerequisites: The Makefile references splat, MIPS cross tools, and a PSX GCC compiler.
- Limits: The build guide is pending.
- License: No licence file in the repository.
Cite
BibTeX
@misc{pipe-dreams-3d-decomp-case,
title = {{Pipe Dreams 3D: an early PlayStation decompilation}},
howpublished = {\url{https://github.com/bismurphy/pipedreams_decomp}},
url = {https://github.com/bismurphy/pipedreams_decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/pipe-dreams-3d-decomp-case/}}
}Plain text
Pipe Dreams 3D: an early PlayStation decompilation. https://github.com/bismurphy/pipedreams_decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pipe-dreams-3d-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · bismurphy/pipedreams_decomp · Revision ef1903c
- Makefile GitHub · bismurphy/pipedreams_decomp · Revision ef1903c
- GAME/README.md GitHub · bismurphy/pipedreams_decomp · Revision ef1903c
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