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Case study

pokemonstadium: a work-in-progress Pokémon Stadium decompilation

pokemonstadium reconstructs the US Nintendo 64 Pokémon Stadium ROM as a work-in-progress mix of assembly and C source. Its setup extracts a user-supplied baserom.z64, and its Makefile assembles the extracted material into a ROM.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
42
Last commit
2021-10-17
Language
Assembly

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: A US Pokémon Stadium ROM placed at the repository root as baserom.z64 is required.
  • Limits: The decompilation is a work in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{pokemonstadium-case,
  title = {{pokemonstadium: a work-in-progress Pokémon Stadium decompilation}},
  howpublished = {\url{https://github.com/ethteck/pokemonstadium}},
  url = {https://github.com/ethteck/pokemonstadium},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/pokemonstadium-case/}}
}

Plain text

pokemonstadium: a work-in-progress Pokémon Stadium decompilation. https://github.com/ethteck/pokemonstadium (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pokemonstadium-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ethteck/pokemonstadium · Revision bb442d4
  2. Makefile GitHub · ethteck/pokemonstadium · Revision bb442d4

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