Case study
Pokepark Wii: an in-progress Wii decompilation
Pokepark Wii decomp reconstructs source for the USA Rev 0 Wii release of Pokepark Wii. The repository has game source files and R8AE01 build configuration; its workflow reads the user's disc image, generates build files and uses Ninja and objdiff for source comparison.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 18
- Last commit
- 2026-10-03
- Language
- C
- License (GitHub)
- CC0-1.0
GitHub data as of 2026-11-10
Requirements & limits
- Prerequisites: An original Pokepark Wii R8AE01 disc image is required.
- Prerequisites: Python and Ninja are needed for configuration and builds.
- Limits: The decompilation is a work in progress.
- License: CC0-1.0.
Cite
BibTeX
@misc{pokepark-wii-decomp-case,
title = {{Pokepark Wii: an in-progress Wii decompilation}},
howpublished = {\url{https://github.com/SephDB/pokepark-wii-decomp}},
url = {https://github.com/SephDB/pokepark-wii-decomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/pokepark-wii-decomp-case/}}
}Plain text
Pokepark Wii: an in-progress Wii decompilation. https://github.com/SephDB/pokepark-wii-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pokepark-wii-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · SephDB/pokepark-wii-decomp · Revision 735b491
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