# Pipe Dreams 3D: an early PlayStation decompilation

> Begins a C decompilation of the PlayStation game Pipe Dreams 3D, with source files, a splat configuration, symbols, and a MIPS cross-build Makefile. Users place their own BIN/CUE game image in the GAME directory; a full build guide remains pending.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/bismurphy/pipedreams_decomp>
- Primary source: <https://github.com/bismurphy/pipedreams_decomp/blob/ef1903c5d9425a728df6c948386f4ddefea6f314/README.md>
- Catalog page: <https://awesomerea.org/resources/pipe-dreams-3d-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/pipe-dreams-3d-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/pipe-dreams-3d-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** A Pipe Dreams 3D BIN/CUE game image is required in GAME/.
- **Prerequisites:** The Makefile references splat, MIPS cross tools, and a PSX GCC compiler.
- **Limits:** The build guide is pending.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/bismurphy/pipedreams_decomp/blob/ef1903c5d9425a728df6c948386f4ddefea6f314/README.md>
2. <https://github.com/bismurphy/pipedreams_decomp/blob/ef1903c5d9425a728df6c948386f4ddefea6f314/Makefile>
3. <https://github.com/bismurphy/pipedreams_decomp/blob/ef1903c5d9425a728df6c948386f4ddefea6f314/GAME/README.md>

## More in Games

- [Pitfall!: an annotated Atari VCS disassembly of scene generation and the kernel](https://awesomerea.org/resources/pitfall-atari-vcs-disassembly-case/index.md) · Case study
- [pokemonstadium: a work-in-progress Pokémon Stadium decompilation](https://awesomerea.org/resources/pokemonstadium-case/index.md) · Case study
- [Pokepark Wii: an in-progress Wii decompilation](https://awesomerea.org/resources/pokepark-wii-decomp-case/index.md) · Case study
- [Pokémon FireRed: an early GBA disassembly](https://awesomerea.org/resources/cosarara-pokefirered-case/index.md) · Case study
- [Pokémon Moon: reconstructing the European Nintendo 3DS release](https://awesomerea.org/resources/pokemon-moon-decomp/index.md) · Case study
- [Pokémon Snap: a work-in-progress Nintendo 64 decompilation](https://awesomerea.org/resources/pokemon-snap-decomp-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
