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Case study

Pokémon Snap: a work-in-progress Nintendo 64 decompilation

pokemonsnap reconstructs source for the US Nintendo 64 release of Pokémon Snap. Its setup uses a user-supplied ROM, runs extraction and disassembly through configure.py, and rebuilds a ROM with Ninja. The repository contains game C and assembly files, build configuration, and comparison tooling.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
113
Last commit
2026-10-25
Language
C

GitHub data as of 2026-11-10

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Requirements & limits

  • Prerequisites: A user-supplied US Pokémon Snap ROM with the documented SHA-1, named pokemonsnap.z64, is required.
  • Prerequisites: Python dependencies are managed with uv; pyproject.toml requires Python 3.11 or newer.
  • Limits: The decompilation is a work in progress.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{pokemon-snap-decomp-case,
  title = {{Pokémon Snap: a work-in-progress Nintendo 64 decompilation}},
  howpublished = {\url{https://github.com/ethteck/pokemonsnap}},
  url = {https://github.com/ethteck/pokemonsnap},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/pokemon-snap-decomp-case/}}
}

Plain text

Pokémon Snap: a work-in-progress Nintendo 64 decompilation. https://github.com/ethteck/pokemonsnap (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pokemon-snap-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ethteck/pokemonsnap · Revision 49e0b80
  2. pyproject.toml GitHub · ethteck/pokemonsnap · Revision 49e0b80

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