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Case study

Pinball Fantasies Reassembled: recreating the DOS game engine

Pinball Fantasies Reassembled recreates the 1993 DOS game engine in Rust using files from an original copy. Its technical notes map the MZ executables, per-table PRG programs, interrupt interfaces, sound drivers and user-data formats. The source includes asset readers, table simulation and tools for dissecting original files.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
41
Last commit
2024-12-02
Language
Rust

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A Rust toolchain and the listed versions of the original PRG and MOD files are required.
  • Limits: Other versions of the game files are not supported.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{pinball-fantasies-reassembled-case,
  title = {{Pinball Fantasies Reassembled: recreating the DOS game engine}},
  howpublished = {\url{https://github.com/wanda-phi/pfr}},
  url = {https://github.com/wanda-phi/pfr},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/pinball-fantasies-reassembled-case/}}
}

Plain text

Pinball Fantasies Reassembled: recreating the DOS game engine. https://github.com/wanda-phi/pfr (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/pinball-fantasies-reassembled-case/

Useful? Star Awesome REA on GitHub2.4k

About this entry

The description was reviewed against primary sources.

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Primary sources

  1. TECH.md GitHub · wanda-phi/pfr · Revision 462b8c5
  2. README.md GitHub · wanda-phi/pfr · Revision 462b8c5

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