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Case study

OpenBreed: reconstructing the classic Alien Breed games

OpenBreed investigates and reimplements Alien Breed Special Edition 92, Alien Breed II and Alien Breed: Tower Assault. Its C# editor reads maps, sprites, tiles and image formats from original resources, while the author works to recover behavior and tables stored in the games' executables. The game engine lacks game-specific logic and is not yet playable.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
20
Last commit
2024-07-12
Language
C#

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Original game resources are needed for the editor and reimplementation.
  • Prerequisites: Development uses .NET 6.0 and Visual Studio 2022 or a compatible environment.
  • Limits: Game-specific logic is unfinished; the game is not yet playable.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{openbreed-case,
  title = {{OpenBreed: reconstructing the classic Alien Breed games}},
  howpublished = {\url{https://github.com/mrpetro/OpenBreed}},
  url = {https://github.com/mrpetro/OpenBreed},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/openbreed-case/}}
}

Plain text

OpenBreed: reconstructing the classic Alien Breed games. https://github.com/mrpetro/OpenBreed (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/openbreed-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · mrpetro/OpenBreed · Revision fac5b44

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