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Case study

Open Wages: a Wages of War engine reimplementation

Open Wages reimplements the Wages of War: The Business of Battle engine in Rust and SDL2 using observed game behavior and parsers for the original data files. It covers mercenary hiring, contracts, isometric maps and tactical combat, with executable and format analysis recorded alongside the code.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
0
Last commit
2026-06-29
Language
Rust
License (GitHub)
Apache-2.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Rust toolchain and SDL2 development libraries.
  • Prerequisites: Supply a copy of the original Wages of War data directory.
  • Limits: The project describes its status as alpha and its unit visuals as placeholders.
  • License: Dual licensed under MIT or Apache-2.0.

Cite

BibTeX

@misc{open-wages-case,
  title = {{Open Wages: a Wages of War engine reimplementation}},
  howpublished = {\url{https://github.com/suhteevah/wages-of-war}},
  url = {https://github.com/suhteevah/wages-of-war},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/open-wages-case/}}
}

Plain text

Open Wages: a Wages of War engine reimplementation. https://github.com/suhteevah/wages-of-war (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/open-wages-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · suhteevah/wages-of-war · Revision aa88ae0
  2. docs/WOW_EXE_RE_ANALYSIS.md GitHub · suhteevah/wages-of-war · Revision aa88ae0

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