# Open Wages: a Wages of War engine reimplementation

> Open Wages reimplements the Wages of War: The Business of Battle engine in Rust and SDL2 using observed game behavior and parsers for the original data files. It covers mercenary hiring, contracts, isometric maps and tactical combat, with executable and format analysis recorded alongside the code.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/suhteevah/wages-of-war>
- Primary source: <https://github.com/suhteevah/wages-of-war/blob/aa88ae0b4ec700a66ccf1849ab735fa54b9775e9/README.md>
- Catalog page: <https://awesomerea.org/resources/open-wages-case/>
- Record JSON: <https://awesomerea.org/resources/open-wages-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/open-wages-case/index.md)

## Requirements & limits

- **Prerequisites:** Rust toolchain and SDL2 development libraries.
- **Prerequisites:** Supply a copy of the original Wages of War data directory.
- **Limits:** The project describes its status as alpha and its unit visuals as placeholders.
- **License:** Dual licensed under MIT or Apache-2.0.

## Primary sources

1. <https://github.com/suhteevah/wages-of-war/blob/aa88ae0b4ec700a66ccf1849ab735fa54b9775e9/README.md>
2. <https://github.com/suhteevah/wages-of-war/blob/aa88ae0b4ec700a66ccf1849ab735fa54b9775e9/docs/WOW_EXE_RE_ANALYSIS.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
