Case study
NMS Shipwright: reconstructing No Man's Sky ship generation and saves
NMS Shipwright investigates No Man's Sky ship generation and save structures through the user's installed game. It reads game archives, runs the game's generator code offline with Unicorn, finds seeds for chosen ship designs, locates ships in star systems, and edits ships and other save fields after creating a backup.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 9
- Last commit
- 2026-11-09
- Language
- Python
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-08
Requirements & limits
- Prerequisites: Requires the user's own No Man's Sky installation and save data.
- Prerequisites: Building from source requires Windows and Python 3.11 or later; a Linux AppImage is also described.
- Limits: The app refuses save writes while the game is running; Steam Cloud can restore an older save over an edit.
- License: MIT license.
Cite
BibTeX
@misc{nms-shipwright-case,
title = {{NMS Shipwright: reconstructing No Man's Sky ship generation and saves}},
howpublished = {\url{https://github.com/S-T-0-7/NMS-Shipwright}},
url = {https://github.com/S-T-0-7/NMS-Shipwright},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/nms-shipwright-case/}}
}Plain text
NMS Shipwright: reconstructing No Man's Sky ship generation and saves. https://github.com/S-T-0-7/NMS-Shipwright (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/nms-shipwright-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · S-T-0-7/NMS-Shipwright · Revision 49102ea
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