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Case study

O21: a black-box remake of U95

O21 rebuilds the 1995 Windows game U95 as an F# open-source remake. Its author describes a black-box process based on observing the running game and reading its data files; the current engine includes rendering, menus, bonuses and some enemy behaviour but is not yet playable.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
31
Last commit
2026-10-26
Language
F#
License (GitHub)
MIT

GitHub data as of 2026-11-10

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Evidence

Observed
Code and documentation observed; no download method or demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Original U95 resources are needed to run the game.
  • Prerequisites: Development builds require .NET 10 SDK or later.
  • Limits: The current implementation is not in a playable state.
  • License: MIT license, except where individual files state otherwise.

Cite

BibTeX

@misc{o21-u95-case,
  title = {{O21: a black-box remake of U95}},
  howpublished = {\url{https://github.com/ForNeVeR/O21}},
  url = {https://github.com/ForNeVeR/O21},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/o21-u95-case/}}
}

Plain text

O21: a black-box remake of U95. https://github.com/ForNeVeR/O21 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/o21-u95-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · ForNeVeR/O21 · Revision cad9084
  2. CHANGELOG.md GitHub · ForNeVeR/O21 · Revision cad9084

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