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Case study

Ocarina of Time: an early ROM disassembly and NTSC 1.0 memory map

zelda_oot assembles an Ocarina of Time ROM from game assembly and files extracted from a base ROM. Its Makefile checks the resulting image against an MD5 checksum, while included NTSC 1.0 notes map save data, inventory fields, and instruction addresses.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C3 notes only
Stars
15
Last commit
2018-03-25
Language
Assembly

GitHub data as of 2026-11-10

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Evidence

Observed
Code observed; no usable documentation found.
Scope
Notes
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A base Ocarina of Time ROM and MIPS binutils are required for the documented build.
  • Scope: The notes cover NTSC 1.0.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{camthesaxman-zelda-oot-disassembly-case,
  title = {{Ocarina of Time: an early ROM disassembly and NTSC 1.0 memory map}},
  howpublished = {\url{https://github.com/camthesaxman/zelda_oot}},
  url = {https://github.com/camthesaxman/zelda_oot},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/camthesaxman-zelda-oot-disassembly-case/}}
}

Plain text

Ocarina of Time: an early ROM disassembly and NTSC 1.0 memory map. https://github.com/camthesaxman/zelda_oot (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/camthesaxman-zelda-oot-disassembly-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. Makefile GitHub · camthesaxman/zelda_oot · Revision d36127f
  2. notes/oot-ntsc10-ram-notes.txt GitHub · camthesaxman/zelda_oot · Revision d36127f

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