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Case study

Lunar 2: Eternal Blue Complete: a PlayStation decompilation

The project reconstructs code for the PlayStation release of Lunar 2: Eternal Blue Complete, identified as SLUS_010.71. Its build extracts code and data from the user's game files and rebuilds boot.dat, while C sources, symbols and an asm-differ workflow support continued function work.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
15
Last commit
2022-04-14
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Provide the matching SLUS_010.71 game ISO and extract its contents into the stated folder.
  • Prerequisites: The documented environment is Ubuntu 20.04, directly or through WSL2 or Docker, with mips-elf binutils and listed packages.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{lunar-2-psx-decomp-case,
  title = {{Lunar 2: Eternal Blue Complete: a PlayStation decompilation}},
  howpublished = {\url{https://github.com/Zackmon/lunar2-psx-decomp}},
  url = {https://github.com/Zackmon/lunar2-psx-decomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/lunar-2-psx-decomp-case/}}
}

Plain text

Lunar 2: Eternal Blue Complete: a PlayStation decompilation. https://github.com/Zackmon/lunar2-psx-decomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/lunar-2-psx-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Zackmon/lunar2-psx-decomp · Revision 3798b47

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