# Lunar 2: Eternal Blue Complete: a PlayStation decompilation

> The project reconstructs code for the PlayStation release of Lunar 2: Eternal Blue Complete, identified as SLUS_010.71. Its build extracts code and data from the user's game files and rebuilds boot.dat, while C sources, symbols and an asm-differ workflow support continued function work.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/Zackmon/lunar2-psx-decomp>
- Primary source: <https://github.com/Zackmon/lunar2-psx-decomp/blob/3798b47d77a4e4e8008102345ba1cd6aa0f661bb/README.md>
- Catalog page: <https://awesomerea.org/resources/lunar-2-psx-decomp-case/>
- Record JSON: <https://awesomerea.org/resources/lunar-2-psx-decomp-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/lunar-2-psx-decomp-case/index.md)

## Requirements & limits

- **Prerequisites:** Provide the matching SLUS_010.71 game ISO and extract its contents into the stated folder.
- **Prerequisites:** The documented environment is Ubuntu 20.04, directly or through WSL2 or Docker, with mips-elf binutils and listed packages.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/Zackmon/lunar2-psx-decomp/blob/3798b47d77a4e4e8008102345ba1cd6aa0f661bb/README.md>

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
