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Case study

Heroes of Jin Yong: reimplementing the DOS game

This reimplements the DOS game 金庸群侠传 (The Legend of Jin Yong Heroes). The program is hojy.exe. With -DBUILD_TOOLS=ON, makedata takes the original game directory, a target directory, and a font file, then writes data, config.toml, and the merged map pictures. SDL2 is zlib-licensed. libADLMIDI and zita-resampler are GPLv3. soxr is LGPLv2.1.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
29
Last commit
2026-10-21
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a download method observed; no demo found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • CMake and GCC 8 or newer, Clang 7 or newer, or MSVC 2019 or newer. Clone with --recurse-submodules.
  • License: GPLv3.

Cite

BibTeX

@misc{heroes-of-jinyong,
  title = {{Heroes of Jin Yong: reimplementing the DOS game}},
  howpublished = {\url{https://github.com/soarqin/HeroesOfJinYong}},
  url = {https://github.com/soarqin/HeroesOfJinYong},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/heroes-of-jinyong/}}
}

Plain text

Heroes of Jin Yong: reimplementing the DOS game. https://github.com/soarqin/HeroesOfJinYong (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/heroes-of-jinyong/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · soarqin/HeroesOfJinYong · Revision 6ace86b

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