Case study
Heroes of Jin Yong: reimplementing the DOS game
This reimplements the DOS game 金庸群侠传 (The Legend of Jin Yong Heroes). The program is hojy.exe. With -DBUILD_TOOLS=ON, makedata takes the original game directory, a target directory, and a font file, then writes data, config.toml, and the merged map pictures. SDL2 is zlib-licensed. libADLMIDI and zita-resampler are GPLv3. soxr is LGPLv2.1.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 29
- Last commit
- 2026-10-21
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a download method observed; no demo found.
- Checked
- 2026-11-09
Requirements & limits
- CMake and GCC 8 or newer, Clang 7 or newer, or MSVC 2019 or newer. Clone with --recurse-submodules.
- License: GPLv3.
Cite
BibTeX
@misc{heroes-of-jinyong,
title = {{Heroes of Jin Yong: reimplementing the DOS game}},
howpublished = {\url{https://github.com/soarqin/HeroesOfJinYong}},
url = {https://github.com/soarqin/HeroesOfJinYong},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/heroes-of-jinyong/}}
}Plain text
Heroes of Jin Yong: reimplementing the DOS game. https://github.com/soarqin/HeroesOfJinYong (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/heroes-of-jinyong/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · soarqin/HeroesOfJinYong · Revision 6ace86b
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