Case study
Guilty Gear X Plus: decompiling the Korean release
Guilty Gear X Plus is decompiled into game-specific C source, headers and symbol maps for the Korean release. The build starts from an extracted SLPM_645.25 executable, then uses configure.py and Ninja; the repository also contains a decompilation permuter for matching C functions to target assembly.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 12
- Last commit
- 2025-07-27
- Language
- Python
GitHub data as of 2026-11-09
Requirements & limits
- Extract SLPM_645.25 from a Guilty Gear X Plus (Korean) ISO and place it in the iso directory.
- Run configure.py and Ninja to build.
Cite
BibTeX
@misc{guilty-gear-x-plus-decomp-case,
title = {{Guilty Gear X Plus: decompiling the Korean release}},
howpublished = {\url{https://github.com/WistfulHopes/ggx}},
url = {https://github.com/WistfulHopes/ggx},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/guilty-gear-x-plus-decomp-case/}}
}Plain text
Guilty Gear X Plus: decompiling the Korean release. https://github.com/WistfulHopes/ggx (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/guilty-gear-x-plus-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · WistfulHopes/ggx · Revision 85b1242
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