Case study
Guxt Decompilation Project: reconstructing the Guxt game source
Guxt Decompilation Project reconstructs the 2007 Guxt shooter as C++ source. The author extends earlier work with reverse engineering and fixes; a compiled pxGame.exe uses data files obtained from the original game.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 4
- Last commit
- 2022-05-18
- Language
- C++
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Original Guxt data files must be placed beside the compiled pxGame.exe.
- Limits: The author reports that the game is playable, while the included notes identify unfinished naming and structure cleanup.
- License: No licence file in the repository.
Cite
BibTeX
@misc{guxt-decompilation-case,
title = {{Guxt Decompilation Project: reconstructing the Guxt game source}},
howpublished = {\url{https://github.com/alula/GuxtDecomp}},
url = {https://github.com/alula/GuxtDecomp},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/guxt-decompilation-case/}}
}Plain text
Guxt Decompilation Project: reconstructing the Guxt game source. https://github.com/alula/GuxtDecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/guxt-decompilation-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · alula/GuxtDecomp · Revision d675a2d
- CMakeLists.txt GitHub · alula/GuxtDecomp · Revision d675a2d
More in Games
- Halo 2 engine decompilation: differential recovery for Linux · Case study
- Halo: Combat Evolved — decompiling Xbox build 2342 · Case study
- Halo: Combat Evolved: an incremental re-implementation patched into the original Xbox executable · Case study
- Haunted House: a commented Atari 2600 disassembly · Case study
- hey_you_pikachu: partial N64 ROM decompilation · Case study
- Hollywood Poker: a SkoolKit disassembly of the ZX Spectrum game · Case study