Case study
Halo: Combat Evolved — decompiling Xbox build 2342
This is a work-in-progress decompilation of Halo: Combat Evolved build 2342. The executable is cachebeta.exe, SHA-256 4cc87b45f721270392a96f1674ed2b5cd4a7bb4355faeab4531d1cf1884d9520, from the PAL debug build. The August 2001 Xbox SDK supplies xbox/bin and xbox/include. configure.py prepares the build. ninja build compiles it and prints progress. On Windows, projects/cachebeta.sln opens in Visual Studio 2022. The README says later Halo debug symbols are used to map types, and that the CEA beta is not identical to the Xbox game.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 208
- Last commit
- 2026-11-08
- Language
- C
- License (GitHub)
- AGPL-3.0
GitHub data as of 2026-11-09
Requirements & limits
- cachebeta.exe from the PAL debug build named above, the August 2001 Xbox SDK, and Ninja.
- The README names no license.
Cite
BibTeX
@misc{halo-combat-evolved-decomp,
title = {{Halo: Combat Evolved — decompiling Xbox build 2342}},
howpublished = {\url{https://github.com/punpckhdq/halo}},
url = {https://github.com/punpckhdq/halo},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/halo-combat-evolved-decomp/}}
}Plain text
Halo: Combat Evolved — decompiling Xbox build 2342. https://github.com/punpckhdq/halo (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/halo-combat-evolved-decomp/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · punpckhdq/halo · Revision c2d6835
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