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Case study

Golden Sun Recompiled: native ports of two GBA games

Golden Sun Recompiled builds native Windows and Linux ports of Golden Sun and Golden Sun: The Lost Age from user-supplied GBA ROMs. A modified gbarecomp engine translates ARM and Thumb code to C++, while separate game configurations and shared port code support both titles.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C1 partial scope or analysis entry
Stars
92
Last commit
2026-11-03
Language
C++

GitHub data as of 2026-11-10

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Evidence

Demo available · no screenshot

Observed
Download and demo observed; the case covers part of the target software.
Scope
Partial
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Prerequisites: Requires the user's supported USA or Europe ROMs for each game.
  • Limits: Both games are in public testing, with visual and audio inaccuracies still present.
  • License: Original project material has no selected licence and remains all rights reserved; the edited gbarecomp engine uses PolyForm Noncommercial 1.0.0.

Cite

BibTeX

@misc{golden-sun-recompiled-case,
  title = {{Golden Sun Recompiled: native ports of two GBA games}},
  howpublished = {\url{https://github.com/Shmargus/GSRecomp}},
  url = {https://github.com/Shmargus/GSRecomp},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/golden-sun-recompiled-case/}}
}

Plain text

Golden Sun Recompiled: native ports of two GBA games. https://github.com/Shmargus/GSRecomp (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/golden-sun-recompiled-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · Shmargus/GSRecomp · Revision 2574e72
  2. LICENSE GitHub · Shmargus/GSRecomp · Revision 2574e72

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