Tool
Godot RE Tools
Recover supported Godot project files, GDScript and imported resources from exported games. Includes PCK inspection and extraction, script decompilation, and resource conversion for examining and rebuilding project structure.
Requirements and limitations
- Supports Godot 2.x, 3.x and 4.x project decompilation; release builds are available for Windows, macOS and Linux. Edit recovered projects with the original game's Godot version.
- Encrypted inputs require the corresponding key. Godot 2.x model conversion and GDNative/GDExtension script recovery are not supported.
- The tool is MIT-licensed. Building current source additionally requires the documented Godot fork, rustup and .NET 10 SDK.
About this entry
- Type
- Tool
- Category
- Game analysis tools
- Relationship
- Foundation tool
- Targets
- Game
Sources reviewed
The description was reviewed against primary sources. This does not establish runtime testing, security auditing or verified compatibility.