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Case study

God Hand Recompiled: statically recompiling God Hand for Windows

This recompiles God Hand for the PlayStation 2, USA SLUS-21503, into a Windows program with PS2Recomp. The README says play has been tested from the opening through stage 3, past the Gorilla Mask and Mad Midget Five fights, at 60 fps and 3x resolution. Later stages and the ending have not been played.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
39
Last commit
2026-10-20
Language
C++
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-09

How evidence classes are assigned

Requirements & limits

  • Windows 10 or 11, Visual Studio 2022 Build Tools with the C++ desktop workload, and Python 3.10 or newer. Copy the USA ISO into game/, then run python -I build.py generate, the snr2 extract and module steps, and python -I build.py build. Start with Start-God-Hand.cmd.
  • License: GPL-3.0. The README says PS2Recomp uses the same license.

Cite

BibTeX

@misc{godhand-recomp,
  title = {{God Hand Recompiled: statically recompiling God Hand for Windows}},
  howpublished = {\url{https://github.com/LasVola/godhand-recomp}},
  url = {https://github.com/LasVola/godhand-recomp},
  urldate = {2026-11-07},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/godhand-recomp/}}
}

Plain text

God Hand Recompiled: statically recompiling God Hand for Windows. https://github.com/LasVola/godhand-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/godhand-recomp/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · LasVola/godhand-recomp · Revision 14e956a

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