Case study
God Hand Recompiled: statically recompiling God Hand for Windows
This recompiles God Hand for the PlayStation 2, USA SLUS-21503, into a Windows program with PS2Recomp. The README says play has been tested from the opening through stage 3, past the Gorilla Mask and Mad Midget Five fights, at 60 fps and 3x resolution. Later stages and the ending have not been played.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C2 code & docs, no demo or download
- Stars
- 39
- Last commit
- 2026-10-20
- Language
- C++
- License (GitHub)
- GPL-3.0
GitHub data as of 2026-11-10
Evidence
- Observed
- Code, documentation and a demo observed; no download method found.
- Checked
- 2026-11-09
Requirements & limits
- Windows 10 or 11, Visual Studio 2022 Build Tools with the C++ desktop workload, and Python 3.10 or newer. Copy the USA ISO into game/, then run python -I build.py generate, the snr2 extract and module steps, and python -I build.py build. Start with Start-God-Hand.cmd.
- License: GPL-3.0. The README says PS2Recomp uses the same license.
Cite
BibTeX
@misc{godhand-recomp,
title = {{God Hand Recompiled: statically recompiling God Hand for Windows}},
howpublished = {\url{https://github.com/LasVola/godhand-recomp}},
url = {https://github.com/LasVola/godhand-recomp},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/godhand-recomp/}}
}Plain text
God Hand Recompiled: statically recompiling God Hand for Windows. https://github.com/LasVola/godhand-recomp (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/godhand-recomp/
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About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · LasVola/godhand-recomp · Revision 14e956a
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