# God Hand Recompiled: statically recompiling God Hand for Windows

> This recompiles God Hand for the PlayStation 2, USA SLUS-21503, into a Windows program with PS2Recomp. The README says play has been tested from the opening through stage 3, past the Gorilla Mask and Mad Midget Five fights, at 60 fps and 3x resolution. Later stages and the ending have not been played.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-07
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/LasVola/godhand-recomp>
- Primary source: <https://github.com/LasVola/godhand-recomp/blob/14e956a1274332440273845fbab2c1f1e30c4a5a/README.md>
- Catalog page: <https://awesomerea.org/resources/godhand-recomp/>
- Record JSON: <https://awesomerea.org/resources/godhand-recomp/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/godhand-recomp/index.md)

## Requirements & limits

- Windows 10 or 11, Visual Studio 2022 Build Tools with the C++ desktop workload, and Python 3.10 or newer. Copy the USA ISO into game/, then run python -I build.py generate, the snr2 extract and module steps, and python -I build.py build. Start with Start-God-Hand.cmd.
- License: GPL-3.0. The README says PS2Recomp uses the same license.

## Primary sources

1. <https://github.com/LasVola/godhand-recomp/blob/14e956a1274332440273845fbab2c1f1e30c4a5a/README.md>

## More in Games

- [God of War II: an Android arm64 static recompilation build kit](https://awesomerea.org/resources/god-of-war-ii-android-case/index.md) · Case study
- [God of War II: static recompilation for Windows](https://awesomerea.org/resources/gow2-native/index.md) · Case study
- [God of War PS2 static recompilation: a native Windows port via PS2Recomp](https://awesomerea.org/resources/god-of-war-ps2-recomp-case/index.md) · Case study
- [God of War — Native PC: static recompilation of the PS2 game](https://awesomerea.org/resources/gow-native-pc-case/index.md) · Case study
- [God of War — Native Port: a PS2 static recompilation with native hardware services](https://awesomerea.org/resources/god-of-war-native-port-case/index.md) · Case study
- [God of War — Tobiichi Port: statically recompiling God of War for PC](https://awesomerea.org/resources/tobiichi-gow-case/index.md) · Case study

## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
