Case study
GLSMAC: reimplementing Alpha Centauri and Alien Crossfire
GLSMAC is an OpenGL and SDL2 reimplementation of Sid Meier's Alpha Centauri and Alien Crossfire. The current version heading is v0.3+. The first launch asks for the original installation path and loads its images and sounds. cmake -S . -B build -DCMAKE_BUILD_TYPE=Release && make -C build is the release build. Linux packages include CMake, SDL2, SDL2_image, FreeType, GLU, GLEW, ossp-uuid, and yaml-cpp. Windows builds use Visual Studio 2022.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Evidence class
- C1 partial scope or analysis entry
- Stars
- 654
- Last commit
- 2026-11-08
- Language
- C++
- License (GitHub)
- AGPL-3.0
GitHub data as of 2026-11-10
Evidence

- Observed
- Code, documentation, download and demo observed; a full-reconstruction candidate for manual Class 0 review.
- Scope
- Partial
- Checked
- 2026-11-09
Requirements & limits
- An original Alpha Centauri installation, including Alien Crossfire for that expansion. CMake and the libraries listed above.
- License: AGPL, for the GLSMAC code.
Cite
BibTeX
@misc{glsmac,
title = {{GLSMAC: reimplementing Alpha Centauri and Alien Crossfire}},
howpublished = {\url{https://github.com/afwbkbc/glsmac}},
url = {https://github.com/afwbkbc/glsmac},
urldate = {2026-11-07},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/glsmac/}}
}Plain text
GLSMAC: reimplementing Alpha Centauri and Alien Crossfire. https://github.com/afwbkbc/glsmac (accessed 2026-11-07). Awesome REA entry: https://awesomerea.org/resources/glsmac/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · afwbkbc/glsmac · Revision ee53795
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