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Case study

h4r: rebuilding the Heroes of Might and Magic IV engine

h4r reimplements the Heroes of Might and Magic IV engine in Rust using data from a player's installation. It parses .h4r archives and .h4c maps, renders an adventure-map prototype and reconstructs selected movement and combat rules, with a separate harness comparing some rule outputs to the original executable.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Evidence class
C2 code & docs, no demo or download
Stars
2
Last commit
2026-11-05
Language
Rust
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-10

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Evidence

Observed
Code, documentation and a demo observed; no download method found.
Checked
2026-11-08

How evidence classes are assigned

Requirements & limits

  • Prerequisites: A user's own Heroes of Might and Magic IV installation is required; game assets are not included.
  • Prerequisites: Rust and Cargo are required; development uses Rust 1.99.1.
  • Limits: The prototype cannot complete a game; combat has no playable battlefield, and AI, saves and sound are absent.
  • License: GPL-3.0-or-later License.

Cite

BibTeX

@misc{h4r-case,
  title = {{h4r: rebuilding the Heroes of Might and Magic IV engine}},
  howpublished = {\url{https://github.com/demen1n/h4r}},
  url = {https://github.com/demen1n/h4r},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/h4r-case/}}
}

Plain text

h4r: rebuilding the Heroes of Might and Magic IV engine. https://github.com/demen1n/h4r (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/h4r-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · demen1n/h4r · Revision 24a3ff5
  2. tools/testbench/README.md GitHub · demen1n/h4r · Revision 24a3ff5

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