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Case study

Freedom: mapping Freedom Fighters scene and asset formats

Freedom investigates Freedom Fighters map-data formats used by the Glacier engine. Python tools dump GMS entities, PRM geometry, TEX textures, LOC localization, and ZGF font data; the author reports exporting scenes and models to OBJ while several format fields remain unresolved.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
19
Last commit
2018-12-30
Language
Python

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Freedom Fighters map-data files.
  • Limits: GMS script references, parts of PRM and TEX, and several listed formats remain unresolved.
  • License: No licence file in the repository.

Cite

BibTeX

@misc{freedom-fighters-formats-case,
  title = {{Freedom: mapping Freedom Fighters scene and asset formats}},
  howpublished = {\url{https://github.com/minexew/Freedom}},
  url = {https://github.com/minexew/Freedom},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/freedom-fighters-formats-case/}}
}

Plain text

Freedom: mapping Freedom Fighters scene and asset formats. https://github.com/minexew/Freedom (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/freedom-fighters-formats-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · minexew/Freedom · Revision a26d4fc

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