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Case study

FSGCore: reconstructing the DJ Hero 2 core library

FSGCore reconstructs the C++ core library used by DJ Hero 2 to support decompilation of the game. The repository contains headers and implementations for strings, math, memory, files, logging and system facilities, assembled as a shared library with CMake.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
6
Last commit
2021-08-02
Language
C++

GitHub data as of 2026-11-09

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Requirements & limits

  • CMake 3.17 and a C++17 toolchain.
  • No licence file in the repository.

Cite

BibTeX

@misc{fsgcore-case,
  title = {{FSGCore: reconstructing the DJ Hero 2 core library}},
  howpublished = {\url{https://github.com/LucasRitter/fsgcore}},
  url = {https://github.com/LucasRitter/fsgcore},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/fsgcore-case/}}
}

Plain text

FSGCore: reconstructing the DJ Hero 2 core library. https://github.com/LucasRitter/fsgcore (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/fsgcore-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. Readme.md GitHub · LucasRitter/fsgcore · Revision d36f61d
  2. CMakeLists.txt GitHub · LucasRitter/fsgcore · Revision d36f61d

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