Case study
FSGCore: reconstructing the DJ Hero 2 core library
FSGCore reconstructs the C++ core library used by DJ Hero 2 to support decompilation of the game. The repository contains headers and implementations for strings, math, memory, files, logging and system facilities, assembled as a shared library with CMake.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 6
- Last commit
- 2021-08-02
- Language
- C++
GitHub data as of 2026-11-09
Requirements & limits
- CMake 3.17 and a C++17 toolchain.
- No licence file in the repository.
Cite
BibTeX
@misc{fsgcore-case,
title = {{FSGCore: reconstructing the DJ Hero 2 core library}},
howpublished = {\url{https://github.com/LucasRitter/fsgcore}},
url = {https://github.com/LucasRitter/fsgcore},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/fsgcore-case/}}
}Plain text
FSGCore: reconstructing the DJ Hero 2 core library. https://github.com/LucasRitter/fsgcore (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/fsgcore-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- Readme.md GitHub · LucasRitter/fsgcore · Revision d36f61d
- CMakeLists.txt GitHub · LucasRitter/fsgcore · Revision d36f61d
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