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Case study

Game and Watch for FPGAs: reconstructing Sharp handheld hardware

Game and Watch for FPGAs reconstructs Sharp handheld CPU and LCD behavior as a SystemVerilog core for Analogue Pocket and MiSTer. It covers SM510, its Tiger variant and SM5a, documents instructions and ROM formats, and supplies a converter for MAME ROMs.

Targets
Firmware · Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
71
Last commit
2023-10-11
Language
SystemVerilog
License (GitHub)
MIT

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Analogue Pocket or MiSTer and ROMs generated from MAME inputs.
  • Limits: The Tiger SM510 variant is experimental; Squeeze is reported to run incorrectly.
  • License: Core code is MIT licensed; MiSTer platform code is GPLv3.

Cite

BibTeX

@misc{game-and-watch-fpga-case,
  title = {{Game and Watch for FPGAs: reconstructing Sharp handheld hardware}},
  howpublished = {\url{https://github.com/agg23/fpga-gameandwatch}},
  url = {https://github.com/agg23/fpga-gameandwatch},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/game-and-watch-fpga-case/}}
}

Plain text

Game and Watch for FPGAs: reconstructing Sharp handheld hardware. https://github.com/agg23/fpga-gameandwatch (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/game-and-watch-fpga-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · agg23/fpga-gameandwatch · Revision 12978a6
  2. docs/overview.md GitHub · agg23/fpga-gameandwatch · Revision 12978a6

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