# Freedom: mapping Freedom Fighters scene and asset formats

> Freedom investigates Freedom Fighters map-data formats used by the Glacier engine. Python tools dump GMS entities, PRM geometry, TEX textures, LOC localization, and ZGF font data; the author reports exporting scenes and models to OBJ while several format fields remain unresolved.

- Type: Case study
- Targets: Game
- Category: Independent reconstruction cases
- Relationship: Independent reconstruction project
- Sources reviewed: 2026-11-06
- Added to the catalog: 2026-11-09
- Original resource: <https://github.com/minexew/Freedom>
- Primary source: <https://github.com/minexew/Freedom/blob/a26d4fc05966a1236c0c9a76684c4fba95d5f290/README.md>
- Catalog page: <https://awesomerea.org/resources/freedom-fighters-formats-case/>
- Record JSON: <https://awesomerea.org/resources/freedom-fighters-formats-case/record.json>
- Chinese version: [简体中文](https://awesomerea.org/zh/resources/freedom-fighters-formats-case/index.md)

## Requirements & limits

- **Prerequisites:** Freedom Fighters map-data files.
- **Limits:** GMS script references, parts of PRM and TEX, and several listed formats remain unresolved.
- **License:** No licence file in the repository.

## Primary sources

1. <https://github.com/minexew/Freedom/blob/a26d4fc05966a1236c0c9a76684c4fba95d5f290/README.md>

## More in Games

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## About this entry

The description was reviewed against primary sources.
Original editorial content: MIT. Linked projects, papers and assets retain their own rights and licenses.
