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Case study

Doraemon 1: decompiling Nobita to Mittsu no Seireiseki

Doraemon 1 decompiles the Nintendo 64 game Doraemon: Nobita to Mittsu no Seireiseki into C and assembly that build a doraemon.z64 image from a user-supplied ROM. The repository includes game source, headers and a build workflow with a stated output MD5.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
9
Last commit
2026-11-08
Language
C

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: Provide the game's ROM at the repository root as baserom.z64.
  • Prerequisites: Make, Git, a MIPS toolchain, Python 3 and the packages in requirements.txt are needed.
  • Limits: The README marks the decompilation as partial.
  • License: The LICENSE file begins with NON-AI CC0 1.0 Universal.

Cite

BibTeX

@misc{doraemon-1-decomp-case,
  title = {{Doraemon 1: decompiling Nobita to Mittsu no Seireiseki}},
  howpublished = {\url{https://github.com/adipocira/doraemon1}},
  url = {https://github.com/adipocira/doraemon1},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/doraemon-1-decomp-case/}}
}

Plain text

Doraemon 1: decompiling Nobita to Mittsu no Seireiseki. https://github.com/adipocira/doraemon1 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/doraemon-1-decomp-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · adipocira/doraemon1 · Revision 96a7855
  2. LICENSE GitHub · adipocira/doraemon1 · Revision 96a7855

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