Case study
Doraemon 1: decompiling Nobita to Mittsu no Seireiseki
Doraemon 1 decompiles the Nintendo 64 game Doraemon: Nobita to Mittsu no Seireiseki into C and assembly that build a doraemon.z64 image from a user-supplied ROM. The repository includes game source, headers and a build workflow with a stated output MD5.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 9
- Last commit
- 2026-11-08
- Language
- C
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Provide the game's ROM at the repository root as baserom.z64.
- Prerequisites: Make, Git, a MIPS toolchain, Python 3 and the packages in requirements.txt are needed.
- Limits: The README marks the decompilation as partial.
- License: The LICENSE file begins with NON-AI CC0 1.0 Universal.
Cite
BibTeX
@misc{doraemon-1-decomp-case,
title = {{Doraemon 1: decompiling Nobita to Mittsu no Seireiseki}},
howpublished = {\url{https://github.com/adipocira/doraemon1}},
url = {https://github.com/adipocira/doraemon1},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/doraemon-1-decomp-case/}}
}Plain text
Doraemon 1: decompiling Nobita to Mittsu no Seireiseki. https://github.com/adipocira/doraemon1 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/doraemon-1-decomp-case/
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About this entry
The description was reviewed against primary sources.
Primary sources
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