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Case study

Downhill Revived: a matching decompilation and PC port of Downhill Domination

Downhill Revived ports the PlayStation 2 game Downhill Domination to native 64-bit Windows using C/C++ source matched byte for byte to the original game program. Native platform code replaces PS2 hardware interfaces, and game data is read from the user's USA disc image. The author reports 4,527 of 4,593 target game and engine functions matched.

Targets
Game
Category
Independent reconstruction cases
Relationship
Independent reconstruction project
Sources reviewed
Stars
194
Last commit
2026-11-09
Language
C
License (GitHub)
GPL-3.0

GitHub data as of 2026-11-09

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Requirements & limits

  • Prerequisites: An owned USA Downhill Domination disc image, SCUS-97177, is required for play; building also needs its original executable.
  • Prerequisites: Windows 10/11 64-bit and Direct3D 12 or Vulkan graphics are required for the main port.
  • Limits: Mac, Linux, and Android builds are experimental; online races on Android phones are not available.
  • License: GPL-3.0-or-later license for project code.

Cite

BibTeX

@misc{downhill-revived-case,
  title = {{Downhill Revived: a matching decompilation and PC port of Downhill Domination}},
  howpublished = {\url{https://github.com/skuza-oss/downhill-revived}},
  url = {https://github.com/skuza-oss/downhill-revived},
  urldate = {2026-11-06},
  note = {Awesome REA entry: \url{https://awesomerea.org/resources/downhill-revived-case/}}
}

Plain text

Downhill Revived: a matching decompilation and PC port of Downhill Domination. https://github.com/skuza-oss/downhill-revived (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/downhill-revived-case/

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About this entry

The description was reviewed against primary sources.

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Primary sources

  1. README.md GitHub · skuza-oss/downhill-revived · Revision 5a38832

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