Case study
Dr. Mario 64: matching decompilation across three releases
Dr. Mario 64 reconstructs the Nintendo 64 game's code as a matching source build. It provides C and assembly sources, ROM extraction and rebuilding commands, and separate configurations for the US, iQue, and Gateway versions.
- Targets
- Game
- Category
- Independent reconstruction cases
- Relationship
- Independent reconstruction project
- Sources reviewed
- Stars
- 82
- Last commit
- 2026-08-13
- Language
- C
- License (GitHub)
- MIT
GitHub data as of 2026-11-09
Requirements & limits
- Prerequisites: Requires a user-provided big-endian ROM for the selected version.
- Prerequisites: Building uses a MIPS toolchain, Clang, make, and uv on Debian or Ubuntu; Windows users are directed to WSL2.
- License: The repository uses MIT except where files or folders specify another license; src/ uses CC0.
- Scope: The project requests that the codebase not be used for non-MIPS ports.
Cite
BibTeX
@misc{dr-mario-64-decomp-case,
title = {{Dr. Mario 64: matching decompilation across three releases}},
howpublished = {\url{https://github.com/AngheloAlf/drmario64}},
url = {https://github.com/AngheloAlf/drmario64},
urldate = {2026-11-06},
note = {Awesome REA entry: \url{https://awesomerea.org/resources/dr-mario-64-decomp-case/}}
}Plain text
Dr. Mario 64: matching decompilation across three releases. https://github.com/AngheloAlf/drmario64 (accessed 2026-11-06). Awesome REA entry: https://awesomerea.org/resources/dr-mario-64-decomp-case/
Useful? Star Awesome REA on GitHub2.4k
About this entry
The description was reviewed against primary sources.
Primary sources
- README.md GitHub · AngheloAlf/drmario64 · Revision b552609
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